Appetite Apocalypse
Created in 7 days for the OGAM Game Jam March 2023!
Left click to buy food.
Left click on "waste" to earn money.
How many eaters can you sustain?
Ever since I first started dabbling in Unity I've been wanting to one day create a colony sim game. Appetite Apocalypse is an early exploration of the system that handles colonist priorities. You can buy "eaters" who have two states: Eat, and wander; which they go back and forth between as you feed them. If you don't feed the eaters they will die and turn into food. But beware, if another eater eats a deceased eater it will become sick and start a chain reaction.
Solo project by Jorotyn.
Status | Prototype |
Platforms | HTML5 |
Author | jorotyn |
Genre | Simulation |
Made with | Unity |
Tags | 3D, hunger-management, Minimalist, Point & Click, Relaxing, resource-management, Short, Singleplayer, Unity |
Average session | A few minutes |
Inputs | Mouse |
Accessibility | One button |
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